MLA
Saxena, Manisha, and Dharmesh K. Mishra. "Gamification and Gen Z in Higher Education: A Systematic Review of Literature." IJICTE vol.17, no.4 2021: pp.1-22. http://doi.org/10.4018/IJICTE.20211001.oa10
APA
Saxena, M. & Mishra, D. K. (2021). Gamification and Gen Z in Higher Education: A Systematic Review of Literature. International Journal of Information and Communication Technology Education (IJICTE), 17(4), 1-22. http://doi.org/10.4018/IJICTE.20211001.oa10
Chicago
Saxena, Manisha, and Dharmesh K. Mishra. "Gamification and Gen Z in Higher Education: A Systematic Review of Literature," International Journal of Information and Communication Technology Education (IJICTE) 17, no.4: 1-22. http://doi.org/10.4018/IJICTE.20211001.oa10
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