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What is Enjoyment

Building Resilient Healthcare Systems With ICTs
The reward users get from having enjoyable encounters online.
Published in Chapter:
Towards a Model for Self-Disclosure on Social Network Sites: A Pilot Study
Mahamadou Kante (Université virtuelle de Côte d'Ivoire, Côte d'Ivoire), Joel Christian Adepo (Université Virtuelle de Côte d'Ivoire, Côte d'Ivoire), and Michel Babri (Université Félix Houphouët-Boigny, Côte d'Ivoire)
Copyright: © 2022 |Pages: 26
DOI: 10.4018/978-1-7998-8915-1.ch010
Abstract
One of the current discussions is the resilience of health systems in developing countries. Online platforms users including health system users (patients, doctors) are worried about their privacy being violated. While the users of social media enjoy the opportunity to learn, connect, and share, their privacy on those platforms is at risk. A possible cause of this is the information privacy paradox, which describes a disconnect between users' stated concerns and actual behaviour. In the pilot phase of this study, the authors have used the partial least squares structural equation modelling technique for the analysis of the relationships postulated to explain self-disclosure in social network sites. The survey instrument's content validity and adapted model's constructs validity and reliability were confirmed, and the preliminary findings revealed that the derived model explains 32.9% of the user's self-disclosure intention on social network sites.
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Fun and Games: How to Actually Create a Gamified Approach to Health Education and Promotion
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The Wisdom of Social Media Innovation over the Needs of Online Network Citizens
The extent to which online network citizen perceives happiness, pleasure and flow when using any kind of Internet technology (social media innovation) medium.
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Mobile Shopping: The New Retailing Industry in the 21st Century
The activity of using new innovation is considered to be enjoyable in its own right. The fun and playfulness is derived from the enjoyment experience of using the innovation.
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AI-Driven Customer Experience: Factors to Consider
One of the core affects composing emotions.
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Theories of Motivation for Adults Learning with Games
A feeling beyond pleasure, created by unexpected or novel achievement and requiring deep concentration.
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Factors of Impact on C2C Mobile Commerce
The awareness of holistic sensations when the individual is involved with the use of mobile devices for C2C e-commerce.
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Dynamics of User-Generated Content in Industry 4.0
To the extent that the receiver thinks it is amusing and entertaining.
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Unearthing Customer Engagement in Mobile Wallet Usage: A Uses and Gratifications Perspective
Emotional excitement gained while using the mobile wallet for products or services.
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