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What is Bloom's Taxonomy

Modern Technologies for Teaching and Learning in Socio-Humanitarian Disciplines
It is a set of hierarchical models used to classify the objectives of any educational program by subdividing it into different complex levels with pre-specified objectives, specificity and outcome. It is now-a-days modified based on the Outcome Based Education concept and renamed as revised Bloom's taxonomy.
Published in Chapter:
Implementation of Outcome-Based Education Through Activity-Based Teaching-Learning System
Arpan Deyasi (RCC Institute of Information Technology, India), Swapan Bhattacharyya (JIS College of Engineering, India), Pampa Debnath (RCC Institute of Information Technology, India), Soumen Mukherjee (RCC Institute of Information Technology, India), and Arup Kumar Bhattacharjee (RCC Institute of Information Technology, India)
DOI: 10.4018/978-1-5225-7841-3.ch004
Abstract
The chapter deals with effective implementation of outcome-based education following Washington accord through activity-based teaching-learning system with a comparative study with the results obtained from conventional input-output system. Effective implementation of this new pedagogical concept blended with technological tools is reflected through radical change while looking at the performance of the students in view of assimilation of knowledge vividly reflected through their industrial and academic placements. Result can be summarized in the form of more engagement in ABTLS which enhances the probability of acquaintance, thanks to the industry-mapped curriculum. Project-based learning in individual and group form increases the design and problem-solving skill, and requirement of industry is better satisfied. Achievement towards program outcome (PO) helps to produce better human resource in the context of present socio-humanitarian aspect and explores areas of further dynamic modernization of pedagogical methods for future society.
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Towards Modelling Effective Educational Games Using Multi-Domain Framework
it is known as a multi-tiered model of classifying thinking according to six cognitive levels of complexity.
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Flipping the Classroom in STEM Education
A set of learning objectives to clarify the learning progress in a hierarchical model, and the cognitive domain is Knowledge, Comprehension, Application, Analysis, and Synthesis. This model has been modified into different versions, such as the pyramid version to reveal the different learning levels from low to high: remember, understand, apply, analyze, evaluate, create.
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