Gianni Panconesi

Gianni Panconesi graduated in Pedagogy. He holds a Master in “Methods and Technologies for e-Learning” and one on “Profile and Functions of the Consultant for School Improvement”, then he attended further Qualification Courses like: “Digital Didactics”, “IBSE approach in science education”, “Mobile devices in the classroom”, “Coding in your classroom” and “Learning how to learn and teach in Cyberspace”. He knows and uses the Virtual Worlds since 2007, owning a place in SecondLife and Opensim where hosts several training courses on scripting and on using software like Blender and Photoshop, supporting those who want to better know the Virtual Reality to understand its possible use in teaching and learning. He edited the publication “Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments” (IGI Global, 2017). He is co-founder of the Association “Esplica - non profit”, cultural and scientific divulgation Laboratory in the Digital Age, addressed to young people at the school and to adults in developing their LifeLongLearning. He has experience as a teacher in high school, has been a teacher in TFA university courses for the qualification of new teachers for Italian schools and has led courses for teachers of various school for the knowledge of Virtual Worlds. He holds a qualification as TPP (Professional Communication Technician), is a journalist enrolled in the Journalists' Order and deals with Media Literacy in a pedagogical-didactic perspective.

Publications

Handbook of Research on Teaching With Virtual Environments and AI
Gianni Panconesi, Maria Guida. © 2021. 811 pages.
The increasingly pervasive use of digital technology has catapulted society into an interconnected world where the natural boundaries between humankind and machine, virtual and...
Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments
Gianni Panconesi, Maria Guida. © 2017. 637 pages.
Modern technology has enhanced many aspects of life, including classroom education. By offering virtual learning experiences, educational systems can become more efficient and...
The Prospects for Teaching in Virtual Worlds
Gianni Panconesi. © 2013. 10 pages.
The aims of this project were to develop the participants’ skills and knowledge in educational design of Virtual World teaching, in management and construction of virtual objects...